Track Station Signs
Quote from LavaQBall on 2011/04/24, 14:08Are track station signs enabled? I didn't see the type of 'station block' listed on the Minecart page. The default is 'brick'. I have tried numerous configurations. I want to use 'player:w' and 'empty:D' to remove empty carts from the track. I could bypass this with the 'Launch Player' sign at the beginning, but I have problems with that, too.
Also, when I use the 'Launch Player' sign my carts don't follow the NESW rule for launch and don't respond to a Launch + dir sign, either.
Thoughts? Solutions?
Are track station signs enabled? I didn't see the type of 'station block' listed on the Minecart page. The default is 'brick'. I have tried numerous configurations. I want to use 'player:w' and 'empty:D' to remove empty carts from the track. I could bypass this with the 'Launch Player' sign at the beginning, but I have problems with that, too.
Also, when I use the 'Launch Player' sign my carts don't follow the NESW rule for launch and don't respond to a Launch + dir sign, either.
Thoughts? Solutions?
Quote from LavaQBall on 2011/04/26, 09:49I'm sure that if you have a reason to not enable stations that it's a good reason. If there is no reason, could we enable it? :D Just figured I'd ask.
I'm sure that if you have a reason to not enable stations that it's a good reason. If there is no reason, could we enable it? :D Just figured I'd ask.
Quote from uncovery on 2011/04/26, 20:33I tried to keep the amount of plugins at a reasonable level. The stations was one which I did not want to install since I think it will add an excess of harvesting automation etc.
Let me look at the plugins again when I upgrade to 1.5, maybe i'll add it.
I tried to keep the amount of plugins at a reasonable level. The stations was one which I did not want to install since I think it will add an excess of harvesting automation etc.
Let me look at the plugins again when I upgrade to 1.5, maybe i'll add it.