New entities in existing lots
Quote from Stayen on 2018/11/03, 20:37With 1.13 version running pretty smooth, and temporary absence of Darklands server, I found there are new game entities that can't be obtained, such as kelp.
So, the question: if I take a sea-abundant lot, and then dismiss it (which will make it reset), will the reset lot re-generate according to 1.13 rules? I.e., will the seas/rivers grow kelp?
(I have crossed my path already with drowneds and phantoms, both can be quite fatal - that's definitely a thrill. Now I'd also like to get some uncraftable items/blocks as well...
Thanks again to Uncovery for his efforts and time/resources invested.
With 1.13 version running pretty smooth, and temporary absence of Darklands server, I found there are new game entities that can't be obtained, such as kelp.
So, the question: if I take a sea-abundant lot, and then dismiss it (which will make it reset), will the reset lot re-generate according to 1.13 rules? I.e., will the seas/rivers grow kelp?
(I have crossed my path already with drowneds and phantoms, both can be quite fatal - that's definitely a thrill. Now I'd also like to get some uncraftable items/blocks as well...
Thanks again to Uncovery for his efforts and time/resources invested.