Any ideas how to organize the dragon fight from now on?
Since people need glass bottles to catch the dragons breath and since there is a dragon respawn mechanic now, as well as more structures in the End, I wonder how to set it up in the future so that it remains challenging.
So far I do not delete the end anymore after a restart since the dragon respawns without that. I also found it’s interesting if people have to venture out further to get stuff and explore the area.
Any ideas welcome.