Hey all,
I just fixed all the lottery issues. So nobody should be getting air blocks anymore…
Also there is now a 5% chance to get a random amount of a random sapling, thanks to VixenGold for the suggestion!
Hey all,
I just fixed all the lottery issues. So nobody should be getting air blocks anymore…
Also there is now a 5% chance to get a random amount of a random sapling, thanks to VixenGold for the suggestion!
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
This is a daily update on the status of the work done behind the scenes.
Our webserver is completely open source, hosted on GitHub. You can help improve the server by fixing issues here.
For your info, Lama and Polar Bear eggs are now part of the lottery.
They can be won within the 1% chance to win an animal egg. There are 14 types of eggs in there, so it’s a slim (one 14th of a percent) chance, but they are out there!
Thanks a lot to alleywig for proposing this and also contributing the fix!
This is a daily update on the status of the work done behind the scenes.
Our webserver is completely open source, hosted on GitHub. You can help improve the server by fixing issues here.
This is a daily update on the status of the work done behind the scenes.
Our webserver is completely open source, hosted on GitHub. You can help improve the server by fixing issues here.
We recently have reports of deposit items getting lost on withdrawal. I would need to get detailed information from you on this in order to fix it:
please post here as a comment.
[Update]
I think I found the issue. It seems that the diamond pickaxe has been re-named from “diamond_pickaxe” into “diamond_pick” in minecraft. So diamond pickaxes failed to be deposited and therefore disappeared. I have fixed that now, so we should be back to normal.
This is a daily update on the status of the work done behind the scenes.
Our webserver is completely open source, hosted on GitHub. You can help improve the server by fixing issues here.
This is a daily update on the status of the work done behind the scenes.
Our webserver is completely open source, hosted on GitHub. You can help improve the server by fixing issues here.
This is a daily update on the status of the work done behind the scenes.
Our webserver is completely open source, hosted on GitHub. You can help improve the server by fixing issues here.
This is a daily update on the status of the work done behind the scenes.
Our webserver is completely open source, hosted on GitHub. You can help improve the server by fixing issues here.
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
I was reminded by Alleywig in a forum post that the old Disguise plugin protected users to be teleported to. Since the disguise plugin broke some time ago, I forgot to look for an alternative. In order to re-instate the teleport block, I now simply gave all donators from Architect level and above the option to use the /tptoggle command (see instructions on the bottom of the User commands page) to block people teleporting to them. I consider the option by masters to teleport to users a security feature, so I do want to keep that an option for Citizen and below.
Further, I am looking into alternative plugins to re-enable the disguises. More to follow once I have found something that works and updated the command instructions.
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
I (finally) found a way to remove the duplications of IRC-originating chats and fixed it.
Also, if you click on users names now in the game, it will add a “/msg <user>” automatically to your chatline.
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
I contacted the plugin author of the new chat system and they kindly helped me to figure out what was not working. So please test /tell or /msg and see if that works now.
So here is the current (and hopefully final) status update regarding the inventory:
I have now replaced the old, dysfunctional inventory system with a new one. It should now be able to deal with ALL types of items and blocks. That means that you should be able to have banners, shulker boxes and all kinds of enchantments etc. in your inventory and enderchests without a risk of losing them.
ATTENTION: The Deposit and Shop still cannot deal with them since spigot (the server software) has a bug here that does not send the information properly to the system I am using.
The new system works a bit different from the old one: It is unfortunately less flexible. The old one for example shared XP across all survival worlds. The new one is simpler. You share ALL items (XP, health, enderchests, hunger) across the “normal” survival worlds: empire, darklands, nether, kingdom & aether, all other survival worlds each have their own, isolated set of those and nothing can be carried across. Let me know if the system does it differently in any sense.
I have done my best to convert existing inventories from the old system to the new one. It could be that some of the enderchest contents have been lost in the process. If you have significant contents lost from your ender chest, let me know in a comment here within the next 2 weeks and I will try to recover them. It’s quite complicated (not even sure how possible) to do, so please only do that if your lifeblood was stored in there.