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Buy XP!

As a compensation that the Gold Exchange is gone, I quickly hacked a function where you can buy XP! Please note that you have to be logged into the game AND the website to make this work. If you are not logged into the game, your money is gone and you do not get ANY XP. Take a look!

Gold Exchange Disabled

After many iterations of trying to get it work, I have now removed the gold exchange for good. Thanks to azkedar for your work on this plugin, but the repeated issues finally did not outweigh the benefits. I will think about a new system for the economy so we do not have a runaway deflation on everything to to endless supply of goods.

 

Soulsand45 is banned!

Soulsand45 was just banned. He stole a massive amount of XP from players killing the ender dragon and afterwards received a warning from my side that could not be clearer.

He then again camped on an ender dragon fight and was told several times by an elder to leave the scene but failed to do so. Therefore the ban now.

City Subway

I created a city subway to reach all the different places w/o having to teleport. The subway and the stations are so far not very nice to look at, but they work fine. If any of the elders or masters want to start working improving on the stations, please do not hesitate!

City copied over!

I have just managed to copy all 22 tall buildings of the old world over to the new city. This means that we are one huge step closer to have the complete city moved.

Please all come over to the skyscrapers and take a look at the amazing builds!

I would like to ask all masters and elders to help me now and terraform and landscape the skyscrapers area. We need paths to all building entrances, a nice frame around the lake (which could be a bit deeper, too), a bridge and path from the noble houses over and a good connection to the harbor pier.

 

New navigation for 2D maps, World pages consolidated

I made it easier to switch between 2D maps by adding a menu bar on the top.

Further I consolidated all world descriptions into one page to reduce the amount of clicks and searches one has to do. I hope that this will make the website easier to use. Watch out for further improvements! Suggestions are always welcome.

SkyScraper area relocated

I relocated the area where the skyscrapers are located to a place north of the noble houses. We should have more space there for them and also a nice area for a marina and harbor to put the boats there.

2 bugs found – and fixed – and a user banned!

I found 2 related bugs, both which are about guest permissions. First of all, guests were allowed to build in other people’s lot if they were made a member of that lot. This is changed now, and people who have friends on the server still have to first pass the settler test before they can build – anywhere.

On top of that we had a very smart guy with the username of “systemAdmin” show up here and immediately asked for someone to “op” him. While I consider such a username a poor, childish prank and a rather humorous attempt at causing problems, I let him stay online to see how this would develop. And of course, as expected, the user gave me a real reason to ban him just a couple of minutes later when he abused the possibility to pick up a couple of dozen eggs in the city and create a large number of chicken running around, which made me ban him.

This event also caused me to investigate our permission system and now it is changed so that the only item you are allowed to have in your inventory, drop, pickup or use is a wooden sword. The advantage behind that is you are also not able to die from mob damage or fall damage anymore. It should be safer to get to your lot. The only damage that you can take is lava & fire damage to prevent this protection to make people explore the nether too much. So I also restricted the starter kit to a sword and took the other wooden tools away. Sadly, but true, if you do not lock up EVERYTHING a guest can do, there will be the one or other who abuses it.

 

Cathedral & eiffel tower park moved to spawn island!

I have after some trials and relocation of the stadium as well as my office managed to place the cathedral & the eiffel tower in one piece to the spawn island. Thanks to the elders who helped terraforming the land around it. Please continue with this since some parts still look decidedly artificial…

Kingdom files fixed! (Or is it?)

The issue we had yesterday in the kingdom was actually not fixed with the reset. I had the same issue again and had to download the complete world, fix it with mcedit (delete the chunks that were faulty) and re-uploaded the chunks. The result is a couple of not-so-nice breaks between the old and new map generator.

The affected areas were south-east of Rome along the break of the new & old map generation. Please go to your areas and check if everything is ok! I will make sure later that there are no other issues on the rest of the map.

Arena copied & Japan created!

I have copied over all Japanese/Chinese buildings that we had on the city into a new area that can be reached like the other areas through the city area portal house. Thanks to lvasold and plutomaster to help fitting them into the landscape!

I also copied the arena over so we can do spleef games again. The spleef plugin still has to be installed and tested though. Thanks also to lvasold for helping with the landscaping! The arena is just south of spawn, so no need to take a portal.

Tree House contest copied to city, let the voting begin!

I have copied the (so far) 4 entries to the tree house contest to the city and tried to integrate it as well as possible into a “natural” environment.

If you go to spawn and from there to the city-area portals you can see the “treehouse” portals. From the other side of the portal, 4 paths branch out to the individual tree houses.

If you have not submitted your tree house, please do so ASAP!

Elders, please go and take a look and rate the tree houses!