Please see the latest upgrades from the voting system:
- seanboyy (from ArchitectDonator to DesignerDonator)
Congratz and thanks to all voters!
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
Any ideas how to organize the dragon fight from now on?
Since people need glass bottles to catch the dragons breath and since there is a dragon respawn mechanic now, as well as more structures in the End, I wonder how to set it up in the future so that it remains challenging.
So far I do not delete the end anymore after a restart since the dragon respawns without that. I also found it’s interesting if people have to venture out further to get stuff and explore the area.
Any ideas welcome.
There is an issue with the darklands spawn. I have made the area quite generous to allow for building to be built. The issue is that the protection also prevents settlers from placing boats in the area. Unfortunately I cannot change that.
Solutions:
The spawn protection covers the area -210/270 -> 247/568, please make a proposal accordingly.
So i just upgraded the server to 1.9.
The following things are still missing:
The server will be offline for a short while during which I will attempt to upgrade it to 1.9…
It’s taking a while because I make a full backup. Normally that happens in the background when the server is running, but this time of course I need to shut the server down completely, backup, and can then only start it again.
I will try to upgrade the server to 1.9 over sometime over the next 2 days (Sunday/Monday HKG time). Once the upgrade is successful, I will replace the old darklands with the normal world of the temp server. This means:
It should not take a lot of time to upgrade, I just need to find a quiet moment. This here is just to give everyone a heads-up.
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
So we are running the temp server already on Spigot, which is great. It means we do not rely on the vanilla server, but can test plugins already. I did a test right now where I simply copied the existing version of all plugins over and started the server. The following plugins failed in one way or the other. and I did no attempts to check if I can fix them:
So from this assessment, I would think that nothing prevents us from going live on the 14th or a couple of days later. Watch this space (as usual) for further updates)
According to the rules of the previous blogpost, the 1.9 temp server is live now. I chose a biome close to the water since 1.9 has actually working boats. I did not have the time unfortunately to check the world in a larger radius, so I hope the ocean stretches a bit.
I built a mock-portal around the are where the new spawn should be. Please use that small island to build a new spawn without filling in land on the water to the mainland. A bridge would be much better.
You connect to the temp server with
uncovery.me:25564
Due to the increasing and very justified questions about the 1.9 upgrade process, a possible deletion of the darklands and a possible temporary server, I thought it’s the best to stop the “wait and see” process due to the uncertainties of the ability to upgrade quickly to 1.9 and just make some decisions and then just stick with them no matter what. So here they are:
Therefore:
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
Along with the changeto have only one donator level going forward, I now removed the “DonatorPlus” level. All Donators now are just called “Donator” and should have the same priviledges as before when they were “DonatorPlus” level. I left the ++ in the vanity, there are just no + around anymore.
If anything broke during the change, please let me know. Also, if you find a mention of the DonatorPlus userlevel somewhere on the website, please tell me so I can remove it.
I migrated the uncovery.me website now fully to SSL / HTTPS. So all the information transmitted between you and the server is now fully encrypted, thanks to the free service over at letsencrypt.org! You should see a green lock now on the address bar of your browser (or something equivalent):
In case that stopped anything from working, please let me know ASAP.
I found a nice list of the New features in 1.9 and thought I’d share.
The new 128 strongholds per world are interesting and bring up the discussion of a potential darklands reset since they only appear in newly generated land. Opinions?
The new end format also raises the question if we want to have end lots?
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
Please see the latest upgrades from the voting system:
Congratz and thanks to all voters!
With the help of Psiber, we have now a new system for depositboxes! Similar to homes, you can now buy them in order to get more slots. The pricing is also the same as for the homes. We further gave everyone who currently owns a lot on the server for free the amount of boxes they could have before this change. So you are not disadvantaged if you did not fill all possible at this point in time.
Settlers can get a maximum of 5, Citizen 10, Architect 20, Designer 30, Master 50 and Elder 50 deposit boxes.
Everyone will be able to buy additional boxes from now on. Please see the commands in the /depositbox help menu for further details.
As you all know, we have 3 donator levels:
With the server getting older, I think the 2. level does not make any sense anymore. I will therefore remove it. We will downgrade all “Donators” to normal users in a first step and then rename all the DonatorPlus to Donators. The privileges of DonatorPlus users will stay the same, “Donator” users will lose theirs and get the normal user rights.