I am currently waiting for the WorldGuard plugin to be updated. The new version was promised for last Friday, and I hope it will happen this week. The new version will introduce a very important new feature:
The Nether.
Actually, the nether is accessible technically already now. The problem however is that the nether is currently split up the same way as the normal world, in 100×100 lots. This is not bad as such but at the nether scales to the current world 1 – 8, this causes issues. If you walk 100 blocks in the nether, you will be 800 blocks away in the normal world. This means that if someone on the edge of the map builds a portal, he will come out on a protected lot of someone else and will have to walk again far to get to his protected lot. Building a lot there, would be miles out from the current map borders.
So the new version of said plugin will make it possible to have different (or none) lot allocations than the normal world and therefore make more sense. So once the plugin is out, we will have the following options:
- make an equivalent reserved lot system in the nether or
- make it one huge public area
The next topic is a consequence out of this. Once the nether is active, I can see how much load this will bring on the server, and then most probably give out the outer lots of the map. Then, we will have 30×30 lots up for grabs. Which
Brings us to the next topic:
The Outposts
Currently, the outposts merely serve as travel-points for the people going to others lots or peasants trying to get to their place for the first time. Recently, also the malls were built there. When the outer areas are given out, these will gain in importance. Once the hospitals work, I can also install smaller ones out there etc. The question right now however is about the spawn points. I can theoretically make everybody spawn where their mall is. This has a couple of consequences I want you to think about:
- This would create 9 types of settlers. They can but do not have to be visually different (in chat for example)
- This would give the malls in the outposts more live and therefore more money all
- This would make the game experience different for people since the places look different
- This would give the central spawn a much different role since there are much less lots around spawn and much more new players in the public area etc.
- I would probably switch off the /home command since you then have to walk maximum 500 blocks to your home
- This has a probability of bugs during the transition, since I have to update all the chat channels, user rights etc.
- It’s a piece of work for me too!
I generally intend to do as described above. I think it would be really great and give the server more unique features. If you have opinions on that, specially LOGICAL reasons why this might not work, please tell me. Otherwise I would work on that.