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Lots of Stuff fixed

I just updated the server and a lot of plugins. Here are the most obvious fixes:

  • Teleporting works normally now. No more cheese-grater world slices. All back to normal
  • The Chat Channels work again.
  • The Western gate warp is moved so you do not have to take a lava bath when using it.
  • TNT was not blocked. Now fixed too.
  • Probably there is a ton of smaller fixes that I overlooked. There are some in the backend which make my life a bit easier, but nothing dramatic.

Other news / plans:

  • I am still waiting to release the nether and other features. Among others the possibility to reset the public area (or parts of it). It all depends on the WorldGuard plugin being updated. It has about 5 features implemented that I requested. They normally update on the weekend, but nothing happened.
  • The market will be rebuilt I am still pondering what the ideal format for one shop would be. It depends a bit on the protection plugin and how stuff should look like. I have to test it, so do not expect something too soon.

Warp Gates work again!

I just fixed all the warp gates. They are a bit smaller now, but still work fine. Of course there is still the Minecraft bug that reloads your area in a very strange way when you teleport. So either sit there and enjoy the show until you are standing on solid ground or logout and relogin immediately which is much faster.

AFK’ing on mob traps & harvesters

Please note that I have re-introduced the automated AFK kick plugin. I noticed some people being AKF at the harvest point of a mob-trap. Doing this is not wanted on this server. Either you are here to participate in the community, or you log out. We do not need people to slow down the server just to be AFK. If i catch someone being non-responsive at the harvest-point of a automated system, they are likely to be demoted or banned.

[Update]There seems to be an understanding point or some magic that disables people to read in the above paragraph. Let me explain again for those who asked the questions below about if it is OK to be chatting while harvesting from a mob trap: It says AFK which means “AWAY from KEYBOARD”. Which should be hard to be if you are chatting. Also, in the last sentence I stated, for the risk of someone not knowing what AFK means, “being non-responsive”. I am not sure what more I can explain about this. Where can you still read that “Chatting” is the same as AFK or “being non-responsive”? The Plugin works along these lines.

Unless, of course you chat in a different game, or with your mom which is standing behind you. Then, you risk a kick anyhow.[/Update]

 

Earning Money

There are two things some of you have noticed:

  1. You do not earn money anymore for simply being online on the server
  2. The mall is quite empty

I expect one of those two to change. Hint: It will not be Number 1.

To make a long story short: The plugin author of the iConomy plugin removed the feature that people can receive money from being online. And I do not regret it. There are little chances that the feature will be reintroduced into the plugin and I cannot help that. However, I do not want to use that feature again even if it would be available. The system where people would earn money just for hanging around caused them to be able to buy stuff from others who worked to mine whatever they could. This leads to a certain inflation after a time because only a few people would go through the trouble to make a shop in the mall. Once you have to make money to buy stuff, you have to make sure you also work for the goods you want to buy. And I prefer that. There is a certain risk otherwise that people get tempted too much to just run Minecraft in the background to earn money, and then basically use it as a free-build system by being able to buy what they want.

Server Updated to 1.3!

Ok, despite the issues mentioned below here is the server on version 1.3. I have found the right combination of plugins that works together. The only things that are not working right now are

  • HeroChat for chat channels support
  • WarpGates to jumpt to the outposts
  • Stats & Achievements
  • The chest shops. Fixed!
  • You do not get Uncs over time anymore. The feature has been removed by the plugin author.
    ATTENTION:
    I am getting a bit freaked out over this. I get questions every 5 minutes from people asking me
    “Is the UNCs system broken?” – NO. IT IS NOT.  Next Question:
    “How do I then get more money” – YOU MAKE AND SELL STUFF.
    The shops still work. The money still works. You only do NOT get “Money for nothing” anymore.
  • Diamond blocks spawn a minecart but do not launch it. fixed!

I will see if I can find reliable alternatives or fixes for these. Until then, please report all bugs or missing stuff here.

Also, what changed is:

  • Warping to places takes forever. It is actually better to warp somewhere, log off and re-login.
  • Doors can be placed in protected areas.
  • Slimes are back in the game

Please note that I cannot change any of those. If I could, I would. Asking me to change that does not help this fact, either.

So go ahead and upgrade your client to 1.3 and join the game!

(just realized that I updated to 1.3 on the 1.3.2011)

All crap on the plugin front.

To give you a bit of a perspective what is happening right now with the plugins, and to show you what situation I am in right now:

There is a recommended and stable build of the Carftbukkit, version 440, which seems to work quite well with everything.

The world-edit plugin is still in Beta-mode (v.8). It is mostly only updated on the weekends. The current version seems to work however. This plugin is required for the World-guard plugin

The WorldGuard plugin is in alpha. they only patched it up to work with minecraft 1.3. There are some great functions coming, some by my request, but the dev speed is not encouraging right now. They are finishing functions on the issue tracker but there is no workd when a new release will be out. I can only hope for this weekend. This new version will make it much easier and faster to reserve lots (and I will be able to charge for them in Unc’s if I want to :-)

Now the trouble. There are currently 3 plugins that manage permissions. The original currrently version 2.1, a replacement that advanced to 2.5, taken over from another guy because it was abandoned and then groupmanager that fakes to be the old one in version 2.0.

The Warpgates plugin was abandoned too (same guy) and replaced with something that is too alpha for me to use. It seems to allow the gates but no edit them in-game. So this is broken right now.

The Chat is messed up too. There is HeroChat that I have been using so far which is requireing the replacement permissions in version 2.4 (2.5 being the current one) and nevertheless throwing errors at me. There is iChat which is supposed to simply handle the prefix/suffix along with the original permissions plugin but also throws an error. Then there is the Chat component of the Esssentials Plugins which required the groupmanager plugin but at least works with it.

However the groupmanager switched to a different file format which is not really manageable for me. The old one was writable with the Horde:YAML component under PHP to give people permissions. So I can switch to the old permissions, loose the chat indicator who is what level and keep my web interface to give people permissions if they apply for a lot. Or I can dump the chat functions and people cannot register online for a lot anymore without me going and editing the file manually.

I have sent several messages to plugin authors to report about the issues and errors. I can only hope that stuff will get fixed. The result however is that I will keep running 1.2 until I have a clearer pictures what is working and what not.

Contest extended for a week

I have decided to move the contest for a week since some people could not log due to the updates. The new due date in Sunday night next week (Hong Kong time +8). If you want to resubmit your stuff with new screenshots, please see if you can edit your entry or add another one mentioning that you want to cancel your first one.

Some bad news, some good news, not perfect yet

The bad news are: The maintainer of the following plugins has quit:

  • Warp Gates
  • Permissions
  • iConomy

However, except for the warp gates, there are well working replacements available.

Also, both the WorldEdit and the WorldGuard plugins that are essential for the server being updated to MC 1.3 are being worked on and there are alpha/beta version available but the bugs are still too serious to install them.

So what does that mean?

  • It might not take too long until we can upgrade to 1.3, probably Sunday or Monday
  • I will have to transfer to a new Shop Plugin and a new Economy plugin for the money management, trying to keep everyone’s balance (should be possible)
  • Some functionality like the shops will come a bit later so I have time to test them AFTER we upgrade the server.

So I still recommend to downgrade your client if you have not done so and continue playing on the server until I can make sure that the full server protection is available.

Some good news at least

It seems that the major component needed to update the server, Craftbukkit, has been updated to work with the latest version of Minecraft. However, the Craftbukkit plugin which is managing the access rights to the lots, has not been fixed yet. Before that is done I will not update the server. So please stand by.

Did you get updated?

As you can see some posts below, I asked everyone not to update until I would announce that it is OK. Some of you however did not get the choice to update or not and now cannot get onto the server. You need to first download the most recent minecraft.exe from the server so you won’t be force-updated. The you can downgrade your according to this forum post and connect back to the server.

Mall system being reworked

I am working on a new mall system. It will be more work, but the current one is just causing too much lag. I already removed the shops for the outer areas. I will build larger shops that the users can reserve. I have to find a way to get those back though when the users are not using them if we run out of them.

Heads-up on the update next week

I would like to give you a “warning” on the update next week (presumably Tuesday). There are two choices:

  1. The software will ask you if you want to update
  2. The software will update itself no matter what

If the first case happens, DO NOT update until I will ask you to do so. Otherwise you will be unable to connect to the uncovery server.

In the 2nd case, well you will update the game. If this happens, I will also update the server to the latest version, since this is usually required. Otherwise nobody can get on the server. This also means that most of the plugins and the protection breaks. If this is the case, we will switch to a TEMPORARY map that will not have any protection against griefers. The new map will be up until protection can be given. Then we switch back to the current map.

Economics help wanted!

I have now a statistics file which counts the blocks in the map. I want to make a pricing guideline according to this statistics. I need someone to sit down and think about a mechanism how we can price blocks according to the rarity and the complication to harvest them and assign a price. The more scientific this is, the better.

ONe can start with the rarity of a block, then add a modifier if you need a diamond pickaxe and one for the durability of the block (from the wiki). Stuff that can be automated such as reeds should be cheaper etc. The whole thing would go into a table and make a price recommendation.

Any takers? Here is a sample file.