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Pineben’s Medieval Docks contest

As some of you know, pinbenj is currently working on a medieval city in the kingdom world; heaven’s reach. He wants to give many of you the potential to make a lot of money.(potentially over 50 thousand uncs) The contest is for a docks/port district. It will include boats, merchant buildings, warehouses, etc. See details here.

1.6 Update Notice

In the coming days, Mojang will release the 1.6 “Horse Update” with tons of very exciting new features and a new launcher. Finally, with the new launcher, you will be able to run several versions of minecraft from the same computer without extra tools.

What does the update mean for Uncovery Minecraft?

As usual, we will not be able to upgrade the same day the new version comes out. We will have to wait until the server software (Bukkit) and the most important plugins get fixed. Once this is done, we will upgrade as soon as possible. Please be patient until then!

Since this update does not include any new ores or features how the landscape is generated, there is no need to reset of the Darklands, Nether or other worlds.

I am a bit divided if we need a temp server again. While I understand that everyone will want to see the horses etc, we also have to keep in mind that version switching is now so much easier, that a temp server should not be needed anymore. Also, if we create a temp server with a new world again, what to do with it after the upgrade? If you guys remember, when we last time deleted a temp server map, people were VERY VERY upset about it. That’s why we started to delete the Darklands each time, and use the temp server map as the new darklands. We just had a new darklands map a few weeks ago however, and it feels almost too soon to get a new one already now.

So there are only two choices:

  1. Do not make a temp server for 1.6. If you want to ride a horse, please do so in single player
  2. Create a temp server for 1.6, delete the darklands of the main server once we upgrade and use the temp server map for that instead.

My preference is with option 1, since it’s less work, it keeps the community better together since people do not split over two servers, has less chances of crashes etc. Option 2 might cause some players to wander off to vanilla servers that offer 1.6 earlier than we can do. You input is appreciated in that matter.

 

Promotions!

I have processed now a batch of recommendations for promotions. This time, the promoted users to architect are (in no special order):

  • Pagreifer
  • kzr_nvd
  • Iamjonno23
  • magmacube_king
  • moirdeth
  • Kod
  • HoldenGs

And patpat2211 to master!

Congratulations!

 

Server temp. down

Sorry guys, the server is down. There is some part of the map which got corrupted and I am not at home to fix it. Once I get home, I will repair it, but until then, you will have to -GASP- go outside and do something in the fresh air….

Contest copied, new contest active!

I have copied the jungle contest to the city. I would like to ask the elders to help with the required terra-forming, tree-planting and path-building. Please also help contest submitters to re-place missing pictures and other items. You can reach the area with /warp jungle

The new contest is also live, please see the contest page for details! There will be REAL prizes this time!

New Elder IRC commands

There are new IRC Commands for the elders:

/irc mute <player> Mute a player in the IRC chat. This is not a timed mute, please unmute people later! Also this only prevents their chat from appearing in-game, they can still talk in IRC to other players.
/irc ban #uncovery <player> Ban a player from the IRC chat. Please report bans.
/irc reload Attempt to re-connect the IRC bot in case it’s disconnected from the #Uncovery channel. Use with care.

Jungle contest winners announced!

I have now finally gone through the contest entries and the winners are out. There is only one designer level user and the others are all architects or settlers. So I grouped the designer with the architects. Sleeping_owl also had the overall best entry

Architects:

  1. Vixengold (level up, 2 stack of Diamonds)
  2. patpat211 (2 stack of Diamonds)
  3. scarovese (1 stack of Diamonds)

Settlers

  1. sleeping_owl (level up, 2 stack of Diamonds)
  2. kzr_nvd (2 stack of Diamonds)
  3. kaosrin (1 stack of Diamonds)

Congratz to all winners! I will be copying the entries over to the city, due to the amount of entries however only those with a score of 2 or higher! Contest winnings are already in your deposit boxes!

Once I managed to copy everything over, I will start the new contest.

 

No 1.5.2 Update yet. Please downgrade!

I tried today to upgrade to 1.5.2, but it mainly failed due to a non-compatible multiverse plugin which runs all our inventories, portals and worlds.

For those who are new to the upgrade process, here is a recent email that I have sent out to someone who asked me to upgrade the server. I know this sounds like a rant, but I want people to understand that upgrading a client is nothing like upgrading a server.

I am aware that people like you who do not know how to downgrade then cannot play. And believe me, the last thing I want is to have an outdated server.

However it’s normally a several hour process. I have to wait for up to 25 plugin authors to update their software, download it, reconfigure several hundred lines of config files and then make several test runs to make sure everything works. However, if you go research plugins like Multiverse, which we need to run all portals, inventories and worlds, you will see that they did not release an official update since November last year. Not to mention the main server software, bukkit, which still failed to release a finished version since 1.4.7.

To make a long story short: I will upgrade as soon as I can. Right now, I cannot. People asking me to do so or even telling me that I should does not help.

You will have to learn how to downgrade, just like everyone else.

If you take even a fraction of the time it would take me to upgrade (which is not even possible right now), to learn how to use google and then to downgrade, you would be able play.

New hunger feature: Shrinking worlds!

I enabled a new hunger feature. The game will shrink the world border by one block per minute, to a minimum radius of 20 blocks. This is to prevent a game where 6 people start, a huge map is created and the leftover two get stuck in opposite corners for hours without doing anything to bring the game forward.

The setting of a smaller world border is triggered by people joining, leaving or switching worlds. So if there is no activity on the server beyond the theoretical maximum duration of the game, the world will keep the same size. If there is a lot of activity, it will shrink every minute by one block, if there is less activity, it will shrink in larger jumps. This is to prevent to have too many triggers when the server is busy that might overload the server.

If you are cornered by a shrinkage underground, you should be teleported to the surface. So be aware about the time of the game, and do not corner yourself! It should not kill you however.

This is still up for testing. Please try it out so we can adjust it when necessary.

New attempt to get rid of the Skylands

I want to try to get rid of the skylands again. Here is the list of users who still have a lot there:

  • blakavalanche
  • hydroflame62
  • colossal92
  • luklukk

If you do not anything from that, tell me (here in a comment or a ticket) and I will reset it. If there is anything on the lot that you would like to transfer over to another lot, please mark it with red wool, send me the coordinates of one corner and the target corner etc so I can reliably, easily copy & paste it. This means no “the building on the lot to emp_a1” but rather something along the lines of

I marked all 8 corners of a spaceship in lot sky_a1. The lower-right corner is at -100, 10 -150. This corner should be at -200, 20, 300 in lot aet_01, there is a blue wool block in the spot. There is no need to rotate the item.

If you have anything there that you still need and that does not need to involve me for copying, please move it and I will reset the lot then. If there are any other issues, feel free to contact me so we can find a solution. I would be happy to remove the world within the next 2 weeks.

Aether reset map fixed

I now added walkways to the map that we use to reset aether lots. This means that newly reset lots will have the walkways now, too. Of course there are still some walkways in the current aether that are missing those walkways. If you get one of these lots, you can either build them yourself or ask me, then I will make them.

Empire lot corrupted & Fixed!

I have for the first time today fixed a single corrupted empire lot. Here is the story:

The server crashed with a quite nasty error message:

net.minecraft.server.v1_5_R2.ReportedException: Loading entity NBT

I do not know where this error comes from or how it is created, but it basically means the map is broken.

I figured it crashed when either Xecaria went /home or when azkedar joined on his empire lot. Not when other people did anything. Their lots also border to each other. So I teleported to the corner between their lots and there, the server crashed again. Bingo.

So I did the following: I reloaded a backup of the empire world from yesterday. I then symlinked the backed up empire to the folder where normally the RAMdisk empire is symlinked to, and restarted the server. I could login on the location in question, so I knew the backup did not have the error.

As a next step, I moved the mint empire world that we copy lots from to reset them when users disappear out of the way and replaced it with the empire backup from yesterday. Then I removed Xecaria as an owner from the lot and inserted an expired user. I shut down the server and told the server to reset expired lots. It replaced the lot then with the backup.

And it worked. I was hoping that Xecaria’s lot emp_o20 had the error so I would not have to reset the other 3 lots in the quadrant too. And luckily it worked. Thanks to Azkedars chunk replacing tool, the lot system, the fact that we aligned lots with chunks and that I discovered the backup issue and fixed it yesterday :)